“VR虚拟现实第一媒体VR日报原创稿件编译,转载请注明出处”
今年已经是Proto Awards奖举办的第三年。
作为一个致力于让广大工程师、艺术家以及爱好者们展现其在虚拟现实领域成果的专业平台,Proto Awards在为数不多的VR颁奖盛典中甚至有着“奥斯卡VR奖”的称号。
而在今年,它将VR场景领域最优秀的设计师和名人代表汇聚到好莱坞AVALON剧院的目的只有一个,那就是——要让这场VR行业盛典成为所有人2016年记忆中不可抹煞的一幕。
今晚的最大的赢家包括空间Space Pirate Trainer 以及谷歌的 Tilt Brush。下面是获奖的完整名单︰
最佳社交体验:
Lecture VR – Immersive VR Education Ltd.
AltspaceVR – AltspaceVR (获奖)
Rec Room – Against Gravity
Pool Nation VR – Perilous Orbit & Cherry Pop Games
New Retro Arcade: Neon – Digital Cybercherries Limited
Speech Center VR – Cerevrum Inc
最佳移动体验:
The Night Cafe: A VR Tribute to Vincent Van Gogh – Borrowed Light Studios
Ctrl – Breaking Fourth
Zen Zone – Aaron Lemke
Pearl – Google Spotlight Studios
Tactera – E McNeill (获奖)
Music From Every Angle – m ss ng p eces
最佳欣喜若狂体验:
Apollo 11 VR – Immersive VR Education Ltd.
The Climb – Crytek
ADR1FT – Three One Zero
Old Friend – Tyler Hurd
theBlu: Season 1 – Wevr (获奖)
Irrational Exuberance: Prologue – Ben Vance, Wevr
最佳游戏:
Raw Data – Survios
The Gallery – Episode 1: Call of the Starseed – Cloudhead Games
Job Simulator – Owlchemy Labs
The Climb – Crytek
Space Pirate Trainer – I-Illusions (获奖)
Bullet Train – Epic Games
最佳交互设计:
Job Simulator – Owlchemy Labs
Waltz of the Wizard – Aldin Dynamics
SoundStage – Logan Olson
Tilt Brush – Google
Rec Room – Against Gravity
Fantastic Contraption – Northway Games & Radial Games (获奖)
最具创新奖:
Pixel Ripped 1989 – Pixel Ripped Inc
Tilt Brush – Google (获奖)
Blocks – Leap Motion
VR Noir: A Day Before the Night – StartVR
The Lab – Valve
FIREBIRD: La Peri (Book 1) – Innerspace VR
最佳原创配乐:
Zen Zone – Aaron Lemke
Pearl – Google Spotlight Stories (获奖)
Pixel Ripped 1989 – Pixel Ripped Inc
Apollo 11 VR – Immersive VR Education Ltd.
Windlands – Psytec Games Ltd
The Rose And I – Penrose Studios
最佳真人体验:
Music From Every Angle – m ss ng p eces
Hard World for Small Things – Wevr
Zoolander Infinity – David Rosenbaum, Jaunt
Waves – Wevr
The Presence – Pseudoscience Pictures
The Argo File – Argos VR (获奖)
最佳音响效果:
Zen Zone – Aaron Lemke
Space Pirate Trainer – I-Illusions (获奖)
Trials on Tatooine: A Cinematic Star Wars Experiment – ILMxLAB
Chronos – Gunfire Games
Reeps One: Does Not Exist – Aurelia Soundworks
Land’s End – ustwo games
最佳教育体验:
Apollo 11 VR – Immersive VR Education Ltd. (获奖)
Lecture VR – Immersive VR Education Ltd.
GravlLab – Gravitational Testing Facility & Observations – Mark Schramm
House of Languages VR – Fox3D
C O S M Worlds Within Worlds – Dynamoid
The Field Trip to Mars – Framestore VR Studio & McCann
最佳学生体验:
We Are Alfred – Embodied Labs
Shining360 – Claire Hentschker
Lions & Deer – Lean House Media
Chapel – Dean Moro and Lauren Krikorian
Fruit Golf – Coal Car Studio (获奖)
My real virtual body: Body Swapping in virtual reality – Alice Chirico
最佳音乐体验:
Soundscape – SNAKE Productions
Old Friend – Tyler Hurd
Music From Every Angle – m ss ng p eces
Grace – MacInnes Scott
SoundStage – Logan Olson (获奖)
Apex – Arjan van Meerten
最佳艺术指导:
Kismet – Psyop
FIREBIRD: La Peri (Book 1) – Innerspace VR (获奖)
Chronos – Gunfire Games
Apex – Arjan van Meerten
Cosmic Trip – Funktronic Labs
theBlu: Season 1 – Wevr
最佳故事片体验:
Waves – Wevr
Knives – Adam Cosco
The Gallery – Episode 1: Call of the Starseed – Cloudhead Games (获奖)
Pearl – Google Spotlight Stories
The Martian VR Experience – Twentieth Century Fox, Fox Innovation Lab, RSA Films, The Virtual Reality Company
Kiya – Emblematic Group
最佳独立体验:
Tactera – E McNeill
SoundStage – Logan Olson
Serious Sam VR: The Last Hope – Croteam
Space Pirate Trainer – I-Illusions (获奖)
Shape Space VR – Zen Parade – Kevin Mack
Windlands – Psytec Games Ltd
最佳用户界面:
Dota VR Hub – Valve
Envelop VR – Bob Berry
Orian Trail VR – Schell Games
Transport – Wevr
Modbox – Alientrap (获奖)
Speech Center VR – Cerevrum Inc
最佳整体效果:
Tilt Brush – Google (获奖)
Raw Data – Survios
Space Pirate Trainer – I-Illusions
Bullet Train – Epic Games
Modbox – Alientrap
The Lab – Valve
创始人奖: Dr. Thomas A. Furness III
上面的奖项花落各家,你是否觉得是实至名归呢?还是有些许失落呢?欢迎大家留言拍砖。
via:uploadvr
作者:VR日报,微信搜索公众号“VR日报”,微博@VR日报网,转载请注明版权
手机扫描左侧二维码
或微信搜索公众号VR日报,每日获取精彩的VR资讯
关注VR日报 完整你的虚拟现实梦!
热门推荐
-
韩国狠心缩减对VR支出,Facebook和HTC投资的钱要打水漂吗
2016-12-16 -
VR是如何改变零售业的“脸面”?
2016-12-15 -
移动 VR 成未来生活必需品,2020年用户量预计达1.35亿人
2016-12-15 -
VR游戏开发成本揭秘,盈利困难
2016-12-15